Guide to Getting Your Work Published
As editors on the Projects Team at ArchDaily, we wanted to reflect on the projects published in 2016?and, based on those submissions, to consider what we hope to see from the submissions we will publish in 2017.
As editors on the Projects Team at ArchDaily, we wanted to reflect on the projects published in 2016?and, based on those submissions, to consider what we hope to see from the submissions we will publish in 2017.During 2016, the projects we published had a high level of visual impact. Axonometric views were part of the vast majority of our publications, democratizing understanding by creating easily accessible views which closely resemble reality. Secondly, the development of immersive video technology has allowed us to publish full 360-degree tours through the interiors of works of different sizes, generating images which are increasingly representative of the physical reality of the work in question.In general terms, the graphic representation of published projects has shown a user-oriented approach, typically using methods that eliminate the barriers of technical representation to generate universal participation. However, this graphical progress towards transmitting ideas in a clear way has not, on the whole, been reflected in the texts that accompany published works.We are now hoping to publish works whose graphics take into account specific contextual situations. As Massimo Scolari discusses in his book "Oblique Drawings": Visual and conceptual repre...
As editors on the Projects Team at ArchDaily, we wanted to reflect on the projects published in 2016?and, based on those submissions, to consider what we hope to see from the submissions we will publish in 2017.During 2016, the projects we published had a high level of visual impact. Axonometric views were part of the vast majority of our publications, democratizing understanding by creating easily accessible views which closely resemble reality. Secondly, the development of immersive video technology has allowed us to publish full 360-degree tours through the interiors of works of different sizes, generating images which are increasingly representative of the physical reality of the work in question.In general terms, the graphic representation of published projects has shown a user-oriented approach, typically using methods that eliminate the barriers of technical representation to generate universal participation. However, this graphical progress towards transmitting ideas in a clear way has not, on the whole, been reflected in the texts that accompany published works.We are now hoping to publish works whose graphics take into account specific contextual situations. As Massimo Scolari discusses in his book "Oblique Drawings": Visual and conceptual repre...
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Casa Borgo Ventidue: Discovering Motovun’s Historic Charm
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