Add Photorealism to Renders Using Quixel Megascans in Twinmotion
Architectural visualizations are only as good as the scene they’re placed into. No matter how fantastic your building model, if it's placed in an environment constructed of low-quality, low-poly assets, it’s not going to shine. That’s one of the reasons architects and designers have long turned to Quixel Megascans to give context to their archviz scenes.
Courtesy of Epic Games
Architectural visualizations are only as good as the scene they?re placed into. No matter how fantastic your building model, if it's placed in an environment constructed of low-quality, low-poly assets, it?s not going to shine. That?s one of the reasons architects and designers have long turned to Quixel Megascans to give context to their archviz scenes.
Read more »
...
Courtesy of Epic Games
Architectural visualizations are only as good as the scene they?re placed into. No matter how fantastic your building model, if it's placed in an environment constructed of low-quality, low-poly assets, it?s not going to shine. That?s one of the reasons architects and designers have long turned to Quixel Megascans to give context to their archviz scenes.
Read more »
...
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